![]() bvh (pose/animation) fileįile -> Export then name your file, and the next screen should pop up:īe sure to have “Second Life Compatibility” checked, then click Accept to export. If you’re happy with your pose, then export the. I don’t like it when my feet sinks into the SL floor… so be sure to check that! ![]() My final step, is to always check to make sure my feet are parallel to the ground, especially when I’m making standing poses. Rotate that 3D box icon move your avatar around, or use the View Tools to change the view on your screen or zoom into specific areas. If you mess up a joint, just type CTRL+Z, to undo. You can select a body part and use your mouse to move it around and pose it, or use the Parameters tab, and control each joint with the sliders. What I love about DAZ, is that it’s free and easy to use. If you’re making group or couple poses and need to import more avatars, just repeat Step 1. Now you’re ready to start making poses for Second Life! Your screen should now look something like this, with the default SL avatar shown on the screen. Locate the SL_Female.obj file, then Open it in DAZ Select SL_Female.cr2, then Open it in DAZ ![]() In some cases, you can export your own shape to use, but I couldn’t get it to work right in DAZ so we’ll skip that for now.ġ. This is the most important step in the pose-making process for DAZ, but it’s similar in other programs too. ![]() cr2 avatar files, not the default DAZ avatar. To make poses for Second Life, you have to use the SL. There are tutorials out there for those already, so I’ll just focus on DAZ. I am using DAZ Studio, but you can use QAvimator, Poser, and a few other programs too. I’m doing this tutorial to help anyone that wants to learn how to make poses in Second Life. ![]()
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